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A fanlisting is a group of people who like something: i.e. a group of people who like wolves. All a fanlisting is is a list of fans to do with that particular person, item, or object; it joins together people with similar interests.

assassin's creed

Assassin's Creed is a series developed and published by Ubisoft. Since its debut in 2007, Assassin's Creed has spawned a successful franchise of console games, spin-offs, and books; Origins was the 2016 entry, and is available on PS4, XboxOne, and PC.

The general premise of all the games is not that the story takes place in the time period in which they are set. In the modern era, with the invention of the Animus, Assassins and Templars both have been able to access genetic memory of key figures from the past. In terms of gameplay, this grants a massive open area for the player to explore with optional extras, collectibles, and memories aside from what's key to the plot. Spend five hours climbing buildings and getting every chest? Sure, why not. Spend half your time running from guards and desperately trying to find a haystack and predictably you find one as you desynchronise? That too. It's very flexible, and you mould your own experience as to what you want to take out of it.

bayek of siwa

"Our hero moves with the mist, as silent as the sea, delivering death.
Unknown, unseen, ever unforgiving. Listen. Let me tell you of him.
The Legend of Siwa. The shadow who is Bayek..."

I absolutely, completely loved Assassin's Creed: Syndicate, a game in which hardly anyone played after the disaster that was Unity. I assumed I would like Origins in part for the setting (I was the child utterly enamoured by ancient Egypt) - but I also quickly fell in love with it as a game. The open world was wonderfully splendorous and made perfect sense for Bayek to explore (he is a Medjay, wishing to help the people is his calling in life and the populace recognises it as such), and it doubly has to work hard to make what could be a boring, repetitive desert work, but instead is vibrant and rich; the soundtrack is phenomenal, the plot was engaging, and all the combat and gameplay was improved for the better to match the series' new direction.

But Bayek. Bayek.

Bayek completely, deeply surprised me.

Assassin's Creed has always been a series filled with familial loss and high stakes, and Bayek's story of vengeance was not the first. But it felt so impactful, that he could be so anguished and brutally ruthless against those who had robbed him of his family whilst also deeply fearing for the state his own heart would be left in in the aftermath - if, for all his work, he would ever reunite again with his son in the field of reeds. And that's the thing, for Bayek; despite all he goes through, and being endlessly tormented at the cycle of vengeance and that it only ever breeds more, he cares and somehow finds the strength to remain kind. He inherently loves people as well as Egypt, and has a smile that can and does light up a room. He remains that father figure, and any scene where he interacts with children is so heartwarming... one of my favourite moments in the game is right at the end, after founding the Hidden Ones. They have saved a group of children, and one of his fellows asks if they should bring them back to the bureau.

No, says Bayek. No. He will take them home - and he takes the child's hand and does just that.

He is never warped, although he is changed. He had stood by his beliefs and kept them, never losing his capacity to care, for caring is what drives him and his strong sense of justice.

Also you can idle next to cats and Bayek will crouch down and pet them indefinitely. What's not to love about that?

If you know me any, you will likely know that I easily and regularly flock to female characters, particularly underdogs and those with untapped potential. It's rare I'll find a male character that fits the mould for my very specific favoured traits - multifaceted and introspective and thoughtful yet soft beneath that - and rarer still that the male protagonist will be my favourite from the media in question.

Bayek was one of those, and entirely unexpected. I did not think I would like him as much as I do, would be so moved by his plight and Abubakar Salim's performance. Playing through Curse of the Pharaohs (which I loved, by the way) was an experience of me slowly mourning how there would never be any new content for Bayek, because I had come to like him so much. He's very important to me as a character. There are so many reasons for me to urge anyone to play Assassin's Creed Origins, but a great deal of that is Bayek; without him at the helm, my time in Ptolemaic Egypt would have been far different.

"Sounds like quite a man."

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